We attempt to portray both the tremendous power of these technologies as well as their drawbacks, including the tremendous difficulty of obtaining resources like antimatter and the difficulties associated with storing it safely. By continuing down the CTT tech tree and performing more research, these parts can be upgraded and later surpassed by novel new technologies such as fusion and even antimatter power. Players will first gain access to contemporary technologies that have not been widely applied to real space programs such as nuclear reactors, electrical generators and thermal rockets. KSP Interstellar Extended aims to continue in Fractals original KSPI vision in providing a realistic road to the stars. Keep up the good work.KSP Interstellar Extended (KSPIE) is a plugin for Kerbal Space Program, designed to encourage bootstrapping toward ever more advanced levels of technology as well as utilizing In-Situ resources to expand the reach of Kerbal civilization. Just take the external model, delete the window faces, and give it the depth mask shader. I was planning on doing a total remodel at some point actually and getting everything properly scaled so there's enough space inside the Lander for Kerbals to fit their heads! Really I think the Endurance and Lander should be scaled larger in relation to the Ranger. I believe the Ranger IVA model was made to fit a previous version of the external model so I had to raise the IVA up in the config file to stop the window frames clipping through the IVA. AFAIK the 'miniatures' used for exterior filming were less than full scale and that gave an incorrect reference size when they were shown with humans. The scale of the ships vs their interiors changes a fair bit in the movie and I did the modelling of the parts based on the scale of the exteriors, which (particularly in the case of the Lander) is pretty much completely inconsistent with the scale of interiors. Honestly you are probably best off redoing the Lander and Ranger IVAs from the ground up. I have it on the list for 1.1 update to re-visit the Lander and Ranger engine parameters and the smoke trails and engine plumes.īut before I get to that I have to fix all the IVAs. I just don't know what numbers to monkey with. I don't recall any emissions in the movie. On landing, the VTOL engines emit so much smoke that the Lander completely disappears just seconds from touch-down. Second, is there a way to adjust the volume of engine emissions? The Lander burns a lot of oil. There's no time to sight-see, which would be nice. You have to be right on target on decent, and the same to make it back to Endurance. Granted, even with TCA I'm not the best, but it seems to me that there is very little room for error. I've been practicing landing at specific points from orbit with the Lander. As much as I tend to be preoccupied with IVAs (especially ASET) the poor visibility out the windows of the Lander and Ranger mean that most of the time I'm in the outside view anyway.įirst, can we get a little better gas mileage out of the Lander and Ranger. Ranger and the Lander are better than most. A lot of command modules have problems with IVA.
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